Damage a target and heal the user, based of the target's max Energy.
AOe attack
arena effect
encrypted
lobbed attack
melee attack
Ranged attack
shield
special tactics
status effect
Summon
Weapon
Siphon
Damage a target and heal the user, based of the target's max Energy.
cost:
up to
40
energy points (EP)
Movement Points (MP)
casting Range:
—
—
1
Self cast
Hexes
Damage:
0
Rarity:
Common
cost:
up to
40
energy points (EP)
Movement Points (MP)
casting Range:
—
—
1
Self cast
Hexes
Damage:
0
Rarity:
Common
Game Mechanics
Deal Melee Damage (with +20% Accuracy) to an Enemy Hero equal to 14% of its Max EP, and give this Hero a +20% Accuracy Buff for 2 Rounds. This Hero absorbs 100% of the Damage dealt to its EP.
If the Target has any MP, remove 1 from them and transfer it to this Hero.
Lore
Masters at extracting energy from the most inconceivable of sources, the Syhm regard their opponents less as foes to be feared and more as inexhaustible reservoirs waiting to be tapped.