Roar in a 3 Hex-wide line, damaging and knocking targets back.
AOe attack
arena effect
encrypted
lobbed attack
melee attack
Ranged attack
shield
special tactics
status effect
Summon
Weapon
Sangrim's Roar
Roar in a 3 Hex-wide line, damaging and knocking targets back.
cost:
up to
40
energy points (EP)
Movement Points (MP)
casting Range:
1
—
—
4
Self cast
Hexes
Damage:
20
Rarity:
Rare
cost:
up to
40
energy points (EP)
Movement Points (MP)
casting Range:
1
—
—
4
Self cast
Hexes
Damage:
20
Rarity:
Rare
Game Mechanics
Deal AoE Damage to all Enemy Units in a Range 4 Line and in all Hexes on either side of that Line (ignoring Line of Sight).
Affected Enemy Units get knocked back 2 Hexes and take 20 AoE Damage. Structures and Obstacles take 40 AoE Damage.
Lore
Trees splintered, boulders crumbled, and all within earshot of Sangrim had their minds vibrated apart by an excruciating echo that never left their skulls.