Spend up to 4 MP to Channel in place for up to 4 Turns (equal to the amount of MP spent).
Each Round, deal 15 AoE Damage to Enemy Targets (+50% Damage to Structures and Obstacles) within Radius 4. For each subsequently Channeled Turn, increase this AoE Damage by 15.
This Channel may be cancelled by displacing this Unit, afflicting them with Malfunctioned, or hitting them with a Weapon Op.