Afflict an Enemy Hero within Range 4 with the Hunted State.
This Unit starts with 0 Executioner Stacks and can increase their Stacks once per Turn by using a Melee or Ranged Op against a Target with the Hunted State. Each Turn, the first use of a Melee or Ranged Op against Hunted Targets deals them +5 Damage per Executioner Stack.
- With 1 Executioner Stack, this Unit gains a permanent +1 MP Regen Buff.
- With 3 Stacks, this Unit gains a permanent +20% Accuracy Buff.
- With 5 Stacks, this Unit gains permanent immunity to the Malfunctioned Debuff.
- With 7 Stacks, this Unit gains a permanent +20% Damage Buff.
If this Unit KO's its Hunted Target, it restores 10 EP per Executioner Stack.