Locks this Unit and a target in a Duel, preventing all damage to or from other non-Dueling targets for 2 Rounds.
AOe attack
arena effect
encrypted
lobbed attack
melee attack
Ranged attack
shield
special tactics
status effect
Summon
Weapon
Duel
Locks this Unit and a target in a Duel, preventing all damage to or from other non-Dueling targets for 2 Rounds.
cost:
up to
20
energy points (EP)
Movement Points (MP)
casting Range:
1
—
—
2
Self cast
Hexes
Damage:
0
Rarity:
Elite
cost:
up to
20
energy points (EP)
Movement Points (MP)
casting Range:
1
—
—
2
Self cast
Hexes
Damage:
0
Rarity:
Elite
Game Mechanics
Both this Unit and Enemy Hero within Range 2 gain the Challenger State for 2 Rounds. Heroes with the Challenger State may not attack, and may not be attacked by any Target that does not also have the Challenger State.
Lore
Reality shimmered on all sides, then fizzled away to reveal a grim, new truth. Eyodwa now faced Gaul alone on the desolate battlefield - outwitted, outgunned, outmatched.