Pull a unit toward the Hero or grapple the Hero toward a structure. Best used before followup damage.
AOe attack
arena effect
encrypted
lobbed attack
melee attack
Ranged attack
shield
special tactics
status effect
Summon
Weapon
Clasping Hook
Pull a unit toward the Hero or grapple the Hero toward a structure. Best used before followup damage.
cost:
up to
40
energy points (EP)
Movement Points (MP)
casting Range:
2
—
—
4
Self cast
Hexes
Damage:
Rarity:
Uncommon
cost:
up to
40
energy points (EP)
Movement Points (MP)
casting Range:
2
—
—
4
Self cast
Hexes
Damage:
Rarity:
Uncommon
Game Mechanics
Target a Unit within Range 4 and pull it onto the closest unoccupied Hex adjacent to this Unit.
Or, target a Structure and pull this Unit onto the closet unoccupied Hex adjacent to that Structure.
Reclaim: If this Unit uses another Protocol this Turn, the EP spent on this Protocol is discounted from that Protocol’s EP Cost.
Lore
Abyssal artificers on deep-space mining excursions anchored themselves to asteroids using tungsten-tipped barbs and chains of unbreakable biopolymers. The ease and speed of their deployment also makes these clasping hooks ideal for combat engagements.