This Unit enters an 80-EP Minion for 4 Rounds.
While in the Minion, this Unit's Ops are replaced with the 3 below Ops and they cannot use Protocols. They are also immune to the effects of any Special Hexes they enter. Any Damage this Unit receives will first be dealt to the Blitz Tank Minion’s EP.
- Op: Volatile Rocket - Deal 60 Ranged Damage (with 50% Accuracy) to an Enemy Target within Range 3. 0-Turn Cooldown.
- Op: Nitro Boost - This Unit gains +1 Max MP and +40% Accuracy Buffs for 3 Rounds. 2-Turn Cooldown.
- Op: Cryo-Grenade - Lob a Grenade at a Hex within Range 3, which instantly explodes. Any Enemy Units within Radius 1 are afflicted with a -5 Max MP Debuff for 1 Round. Any Water Hexes within Radius 1 are transformed into Ice Hexes. 3-Turn Cooldown.