Summon an 80-EP Minion within Range 3, hitting all adjacent Enemy Targets for 15 AoE Damage and afflicting them with a -1 Max MP Debuff for 1 Round.
This Minion has 2 MP and the 0-Turn Cooldown Op: Inertia Strike.
Summon Ops:
- Inertia Strike - Deal 20 Melee Damage to an Enemy Target. Consecutive hits will increase the Damage by 20 (capped at 60). This Bonus Damage resets if Inertia Strike does not hit the same Target in the following Round.